000 01356nam a22002417a 4500
003 PE-AndUNAJMA
005 20240923122424.0
007 ta
008 230426b xxu |||||||| |||| 00| 0 eng d
020 _a978-1-4822-5839-4
040 _aUNAJMA
_bspa
_cepis
043 _ar1
082 _a006.6
_b G84
100 _aGuha, Sumanta
_98294
245 _aComputer graphics through OpenGL :
_bfrom theory to experiments /
_cSumanta Guha
250 _asegunda edición :
260 _aBoca Raton : London, New York,
_bCRC Press,
_c2015
300 _axxxix,919, páginas
_c21 cm
504 _a Includes bibliographical references (p. 821-830) and index.
505 _aAn Invitation to Computer Graphics -- On to OpeNG and 3D Computer Graphics -- An OpenGL Toolbox -- Transformation, Animation and Viewing -- Inside Animation: The theory of Transformations -- Advanced Animation Techniques -- Convexite and Interpolation -- Triangulation -- Orientation -- Modeling ing 3D Space -- Color and Light -- Texture -- Special Visual Techniques -- Raster Algorithms -- Bézier B-Spline -- Hermete -- Applications of Projective Spaces -- Fixed.Functionality Pipelines -- OpenGL 4.3, Shaders and the Programmable Pipeline: Liftoff -- OpenGL 4.3, Shaders and the Programmable Pipeline: Escape Velocity
650 _aComputer graphics.
_99322
942 _2ddc
_cLIB
999 _c13208
_d13188